AI Insights · Timothy · April 2023
Top 5 Miner Games on iOS in Europe: Q1 2023 Performance
Discover how the top 5 miner games on iOS in Europe performed in Q1 2023, including trends in weekly downloads, revenue, and active users.
In Q1 2023, the top 5 miner games on iOS in Europe demonstrated varied performance trends across weekly downloads, revenue, and active users. Here’s a closer look at the performance of these games, with data provided by Sensor Tower.
Gold and Goblins: Idle Games from AppQuantum Publishing Ltd saw its weekly revenue peak at around $118K in late December but experienced a steady decline to approximately $39K by mid-March. Weekly downloads also showed a significant drop from about 47K at the end of December to just over 1.9K in mid-March, before recovering slightly to about 14K by the end of March. Weekly active users decreased from 159K in late December to 76K by mid-March, with a slight recovery to around 90K by the end of March.
Idle Miner Tycoon: Money Games by Kolibri Games GmbH had a fairly steady revenue stream, hovering between $23K and $42K throughout the quarter. Weekly downloads showed fluctuations, starting at around 40K in late December, peaking at 43K in mid-February, and dropping to approximately 14K by the end of March. The game maintained a robust weekly active user base, starting at 821K in late December and ending the quarter with around 720K.
Diggy's Adventure: Pipe Games from Pixel Federation Games saw weekly revenue fluctuate, peaking at approximately $32K in late December and ending at around $16K by the end of March. Weekly downloads started at around 5.6K in late December and dropped significantly to just 251 by the end of March. Weekly active users decreased from 24.7K in late December to around 17.6K by the end of March.
Merge and Dig by SUPERSONIC STUDIOS LTD experienced consistent weekly downloads, starting at around 70K in late December, peaking at 72K in mid-February, and ending at approximately 36K by the end of March. The game's weekly revenue remained stable, ranging between $1.9K and $2.9K throughout the quarter. Weekly active users saw growth from 137K in late December to a peak of 183K in mid-February, before settling at around 146K by the end of March.
Deep Town: Mining Idle Games by Game Veterans showed relatively steady weekly revenue, with figures ranging from $1.4K to $2.5K throughout the quarter. Weekly downloads varied, starting at 10.5K in late December, peaking at 11.9K in early January, and dropping to just 800 by the end of March. Weekly active users increased from 16.5K in late December to a peak of 24.1K in mid-February, before decreasing to around 17.1K by the end of March.
For more insights and detailed data, visit Sensor Tower.